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AI Insights · Timothy · July 2022

Top 5 City Building Games on Android in Brazil - Q2 2022

Discover the performance of the top five city building games on Android in Brazil during Q2 2022, including trends in downloads, revenue, and active users.

Top 5 City Building Games on Android in Brazil - Q2 2022

In Q2 2022, the top city building games on Android in Brazil showcased varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared throughout the quarter.

Craftheim - Lumberjack Island saw a significant fluctuation in weekly downloads, peaking at around 24K in late May before dropping to approximately 7.8K in mid-June. Weekly revenue for the game was relatively low but saw a notable increase in the last week of May, reaching $9. Weekly active users showed a similar trend, with a peak of about 36.2K in late May, followed by a decline to around 15.5K by mid-June.

SimCity BuildIt maintained a consistent performance with weekly downloads ranging from 7.3K to 14.8K. The game’s weekly revenue peaked at roughly $7.8K in early May, while active users remained strong, peaking at around 160.5K in mid-April and then stabilizing to approximately 128.3K by the end of June.

Megapolis: City Building Sim experienced a surge in weekly downloads in mid-June, reaching 18.4K, but generally ranged between 6.7K and 15.4K. Weekly revenue was steady, with a peak of about $635 in mid-June. Active users reflected the download trends, with a peak of around 15.9K in mid-June.

Land of Empires: Immortal exhibited a strong start with weekly downloads peaking at 21.2K in early April but saw a gradual decline to around 2.9K by the end of June. Weekly revenue showed an upward trend, peaking at approximately $8.3K in early June. Active users mirrored this trend, starting at around 16.5K in early April and decreasing to roughly 3.5K by the end of June.

Top Mech - Future Wars had an impressive start with weekly downloads peaking at 26.7K in mid-April but saw a sharp decline to almost negligible numbers by June. Revenue followed a similar trend, with the highest weekly revenue of approximately $192 in early May. Active users peaked at around 39.4K in early May, followed by a steady decline to approximately 18.4K by the end of June.

For more insights and detailed analysis on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022